Because you can't walk on the chairs, the only way to interact with the letter is to interact with the apples again.Myna's bust in particular looks blurry.I'm not sure if there's anything you can do about that. The name Myna is squashed in the naming sequence.I tried interacting with her both from the right and from down, but the issue remained. When I interacted with a shopkeeper near Marsha, the game froze after said shopkeeper turned towards me.When I tried to use the light item in the caves, I was returned to darkness.Now I did get softlocked at a few points: Meeting Gale was definitely my favourite cutscene, they were so cute together. Your cutscenes were so nice to watch and your writing was really good. And I love how everything felt so alive with all the NPCs and animals. I really love your mapping, especially the town map was gorgeous. Hi MsLilly, I just played the first 30 minutes of your game. This means you can't return to previous sections of the map. One of the tiles in the last area is a single directional passthrough. At this point the game is done and you can't progress.ĭuring the first pilgrimage cave after you obtain Gale (do a recovery for Gale after he joins or start him off at the starting level via the character database instead), if you immediately turn around, you can walk off the map and grab edge chests. Afterwards, the mimic stays shut and you can keep interacting with it for potions. You can also talk to it to start the fight (gives no rewards), then fight it again by talking to the chest next to it. The one mimic chest in the last area can be interacted repeatedly. When you enter the city, you can mess up the children's pathing and set off an event saying that you shouldn't be leaving town. There is no TP reserve, so there is almost never a reason to use them because the battle is done by then.ĭuring the exit of the first caves right before repairing the bridge, you can see a phantom enemy that disappears a few seconds after you re-enter. Would be nice to have a warning when it comes to points of no return.ĭad goes missing/invisible a lot during cutscenes. There is no warning that you can't return to previous maps. Seems a bit odd that the first cutscene doesn't use the name you chose and uses ? instead (unless that is your chosen name). Just a short story about the father and daughter achieving one or both of their dreams.įeel free to reach out to me if you want assistance in this or future projects. Just a heads up for any game you plan on making, on any engine, playtest and fix out bugs as soon as they come. The game should've just been about finding parts to fix the flying machine. Overall you should vigorously playtest the game and lower your scope. Should increase TP gain when doing damage and taking damage. The party doesn't have enough MP or TP to operate properly in battles. ![]()
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